
You are ultimately presented with two flashpoint options if you work through the dialog optionsįlashpoint Decision: Pay Garrilac what he thinks Allard owes him -īourbon and Battlemechs II - Second Mission īattle Desert 3 Skull Rating 230 ton max tonnage for lance You can also state that you'll fight the "old fashioned" way with your own mechs, in which case he says he'll just leave.įlashpoint Decision: Agree to fight Mason's Marauders If you chose to fight Garrilac he tells you he will only engage if you fight him with an equivalent tonnage of mechs (230 tons). You have the option to pay him the money instead of fighting.įlashpoint Decision: Pay Garrilac what he thinks Allard owes him - paying Garrilac will result in the standard Flashpoint reward screen and salvage chance. Garrilac contacts you after you complete the first mission and claims that Allard owes him 250,000 c-bills, which is why he's been causing problems. The enemy mechs start with reduced armor at standard difficulty.īourbon & Battlemechs II - Flashpoint Decision The second group will appear on the opposite side of the target and take a couple of rounds to approach. The first group of enemies will be between you and the target area. Destroy base turrets - Defense includes 1 x Heavy Shredder, 1 x Heavy Laser Turret around the main wall, and 1 x Heavy LRM, 1 x Heavy Laser turret near the building complex on the SE side of the target.Eliminate the hostile inebriates - (1 x Cicada, 1 x Trebuchet, 1 x Hunchback, 1 x Phoenix Hawk).Destroy the belligerent drunks - (1 x Phoenix Hawk, 2 x Assassin, 1 x Cicada).Get to the evac zone - to the NE of the target area.There is a wall surrounding 4 of the 7 buildings so line-of-sight will need to be established.

Destroy the Stratford Narwhal - 4 of 7 buildings.Taking it out may prove more difficult than you think the bar was built in the husk of an old military complex, and its MechWarrior patrons will probably attack you on sight. It's also a cesspool of vice, corruption, and terrible music. The Stratford Narwhal is one of Garrilac's favorite watering holes.

