

Given the sedate, take-it-in-turns gameplay of multiplayer Woods, it's difficult to understand why it was cut out at the 11th hour for the European release, and we're not happy about it.įortunately (for EA), it didn't take long for us to lose ourselves in an array of new options. Having spent a couple of hours at E3 playing (and thrashing) some poor soul piped in from EA's Redmond HQ via Network Adapter and USB headset, we were looking forward to this immensely. What else has EA got? Splinteredįor veterans, the most crushing disappointment about Tiger Woods 2004 is the lack of promised online options. Newcomers are certainly most welcome, and should be warned that this is no tap-tap-smack PC golf sim, but a more organic version in which players use analogue sticks to swing clubs, and furiously mash the shoulder buttons like a Curling scrubber to add spin.īut after hours spent lining up putts, chipping out of devilishly placed sand traps, and cursing the hurricanes of Royal Birkdale as our massive drives swept perilously close to a nearby loch, we were left wondering whether simply upping the number of courses and throwing in more events would be enough to lure back owners of 2003 and even 2002.
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Although the 2004 edition of its stick wiggling and button mashing golf series appears at the start of the Christmas rush, flanked on either side by a collection of what must be worryingly saleable alternatives, it's a good place to start.

Feel like spoiling a good walk? EA can help you.
